How to use AEOLIX

An AEOLIX user with its own systems can integrate and connect them directly to the platform using the SDK, allowing them to connect to the CE to share information with AEOLIX participants and interplay with services available in the Toolkit to cover their business needs (e.g. using ETA service). AEOLIX users are logistic services providers such as: Infrastructure Manager (Road Operator, Railway Operators…) can provide their data feeds through the National Access points to the AEOLIX connectivity engine platform using the SDK; or Port and Terminal operators using the platform to interact with external actors sharing data (SDK) or to offer specific operator services through the Toolkit

A relatively advanced shipper, forwarder or transport company can develop a specific connection to the Connectivity Engine (CE) using the SDK, to send and receive data to the (CE) and then to the Dashboard for use. For instance, a major shipper in the AEOLIX Consortium seeks to send production volumes and availability to the CE and the Dashboard will make these critical data visible to its transportation partner.

Application providers can provide their services through the Toolkit; users can access the Toolkit via the Dashboard, send data into the application and receive the enhanced data back to populate the Dashboard with the desired information; in one Living Lab scenario, the shipper wants to send GPS truck location coordinates to an app that sends back a map of the truck location into the Dashboard for viewing.

Formal documents (such as customs documents) to port authorities can be accommodated variously: if ports want to offer their services they can use the SDK and the guidelines for services providers to include their services in the toolkit. If they are not interested in offering any service, but they need to interact with the AEOLIX community, they can be part of the platform and share data or use services within the AEOLIX community

3rd party applications can be developed on top of the platform thanks to the use of the SDK, allowing new apps and systems connect once to the platform and access to the connectivity and toolkit capabilities to address specific users’ needs.

A relatively less developed user can upload files that are then received by the Dashboard, and the data in the file is then accessible in the Dashboard; the Dashboard can display the data in a manner agreed between the players, and can be securely accessed from a PC, tablet or smartphone (e.g. using credentials).